E-Sports is coming to college

As most of us should know, playing video games in college is part of the norm; I remember when I was a freshman walking into the common area of our dorm building seeing kids playing league of legends heavily, and now it’s being played on a national level.

Various games from League of Legends, Call of Duty, NBA 2K, and a host of other games are being played at the pro-level. E-Sports is becoming one of the fastest rising industry in the world, and now colleges around the U.S. are taking notice of its popularity and want in on the action.

Schools like Harvard, Florida State, San Jose State, and Cal have all created E-Sports teams that can compete against each other. More than 9,000 students play in the college league. Some schools even offer athletic scholarships to their gamers.

E-Sports has popped up so quickly that few universities know what to make of it. The college league is not governed by the NCAA yet, so time restrictions and GPA minimums have not yet been considered yet.

Game developers have now started to sponsor some of the collegiate tournaments around the country; offering huge sums of scholarship prizes to the winners of those tournaments. Riot Gaming tournament winners each received about $7,500 in scholarship money from winning their tournament.

Some students who play in the collegiate ranks my attempt to go pro, but that is a major risk. Because E-Sports is not as big as the other professional sports, like NFL, NBA, or MLB, the earnings for the lower tear players is not as great as a bench player for the Jacksonville Jaguars.

To prevent players from leaving college early, game developers give out scholarship money instead of cash prizes.

The world of E-sports is just beginning to find itself, but we know for sure which that gaming will always be apart of college.

Lead Picture is from Redbull.com

Pernelldb

I am an entrepreneur, sports writer, and a sales marketing senior in college.

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